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The ZX Spectrum (non-Next) port is turning out to be hard, it lacks a few things and doesn't have ELSE, either, so I don't know if it can be done. I'd love to have a difficulty which increases the GP to Level Up, and makes monsters hit harder (but not reward more), but that didn't quite make the cut. The only down side is it's stuck in easy mode. Last time I was using the compiler, and that worked but it distorted my sounds, and I couldn't make LAUNCHER.CTB run NANOROG2.CTB! So if I just left them all uncompiled (but tokenized). And it's running in Turbo Basic XL which really helped the program size, so I was able to squeeze in stairs! See the Atari BASIC Quick Reference Guide to learn the abbreviations and some of Atari's peculiarities. It still looks a little dense, because I have to manually use abbreviated statement names or remove spaces, I'd like to make it smart enough about BASIC source to do that itself.īut it lets me turn source like: 5 POKE731,1 // noclickĭIME$(27),M(W,W) // E$() encounter table, M() mapĮ$="\xF2\xF2\xF2\xFA\xFA\xFA\圎4\x04\x04\xAE\xAE\xAE\xAE\xAE\xAE\xAE\xAE\xAE\xAE#\x3E" With some rethinking, and a better source editing tool, I could… So I wrote a filter program "Basic2List.py" that removes comments & blank lines, joins up everything after a numbered line with colons, lets me insert binary codes with \xFF escapes. So, the source for my first pass was manually-packed down, and I couldn't really fit everything I wanted in there, or switch to text-graphics mode. Just shove the disk (.atr) in Atari800MacX or any other compatible Atari 800XL emulator, disable BASIC and hit reset, it should boot up into the launcher:
#CHIPMUNK BASIC BREAK IN GOTO DOWNLOAD#
I've completed my BASIC 10-Liner contest entry, download on itch.io (updated : I made it pour in from random starts, rather than top of screen, looks somewhat more like the old intro.) Author mdhughes Posted on Categories art, Atari, Matrix, retrocomputing, star Tags art, Atari, Matrix, retrocomputing, star 1 Comment on Matrix Rain for Atari Nanorogue2 in BASIC Take out the POKE 756,204 line if you don't like that.) (updated almost immediately: I realized on XL machines I can turn on accented characters instead of graphics blocks. I use PEEK(764)=255 and then re-POKE it to test if there's a waiting key, but then use GET to read it in ATASCII instead of scan code. Not any really interesting coding tricks, except I replaced POSITION:? with POKE for speed. Or any key that doesn't exit will clear it. It'll go into attract mode eventually, which I think is cool, add 11 POKE 77,0 to disable it. Matriculated Rain: matrix.atr: Download, unzip, load in your Atari 8-bit computer or emulator of choice (Atari800MacX: ⌘D, select this as D1), and reboot (Atari800MacX: sh-F5).
#CHIPMUNK BASIC BREAK IN GOTO MOVIE#
I haven't seen the new movie yet, but I was in a mood to do something this primitive.